News

12.04.2017 : New name for plugin and game branch : Codia

05.02.2017 ; Innovia.  Two new inventions/concepts are in the tube.

25.01.2017 : Opticio has been doing the mechanical design for Rokoko Smartsuit

15.01.2017 : IoSim is part of a team developing a new and exciting mobile game in Unity

28.12.2016 : Innovia is pitching a patentable invention with a US team.

27.07.2016 : A sad day. The shop page is being pulled down.

27.04.2016 : New shop page

15.12.2015 : Plugins updated for RF2015.1 Now with support for Dyverso emitters

05.11.2015 : Website update

03.06.2015 : IoSim business areas are now Technical lightdesign and plugin/c++/tool/RnD

03.06.2015 : Fluid simulations are now completely handled at octavio.tv

17.10.2014 : Website update

08.10.2014 : News letter sent out

28.07.2014 : IoKillObject Released

19.06.2014 : Plugins updated for RF2014

16.06.2014 : RF2014 release…

09.04.2014 : IoSim teams up with Octavio.tv

28.03.2014 : The shop is back up

27.03.2014 : The shop is down, please visit the IoPlugins page for purchasing plugins.

21.02.2014 : 3. IoSim Newletter

14.02.2014 : IoMelt 2.05 Released

15.11.2013 : IoTrailing 2.0 Released

18.10.2013 : All plugins updated to RF 2013 (7.1.2.0147)

30.09.2013 : IoWaterBlast 3.0 released

13.09.2013 : IoNoise 2.0 released

09.09.2013 : Opticio. A subdivions of IoSim.

28.05.2013 : Updated all plugins to support RF2013

05.03.2013 : Creating cool stuff with new features in QuantumForce

13.01.2013 : IoWaterBlast 2.0 Released

06.01.2013 : IoWaterBlast scheduled for release on Jan 13.

06.01.2013 : Website updated

03.08.2012 : R&D with the SDK for ICE - SoftImage

20.03.2012 : Added support ticket system

19.03.2012 : Preparing update for QuantumForce.

06.02.2012 : IoWiggle and IoInheritVelocity released

05.12.2011 : IoMultiEmitter Released

07.11.2011 : All RealFlow plugin packages in the webshop have been updated to include versions for RealFlow 5 and RealFlow 2012

01.11.2011 : Joins ADN, the Autodesk Developer Network...

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The creative thinking lab of IoSim runs 3 active branches:













Opticio

Optical and mechanical development

3D design and optimization

Innovia

Crowd development

Concept development, Innovating and inventing

Codia

Plugin and Game development with Octavio.tv

Scripts and Game mechanics in c++ and c#

Partnerteam :  Octavio.tv

Fluid simulations in RealFlow and Houdini

Creative simulations of art directed fluids