News
12.04.2017 : New name for plugin and game branch : Codia
05.02.2017 ; Innovia. Two new inventions/concepts are in the tube.
25.01.2017 : Opticio has been doing the mechanical design for Rokoko Smartsuit
15.01.2017 : IoSim is part of a team developing a new and exciting mobile game in Unity
28.12.2016 : Innovia is pitching a patentable invention with a US team.
27.07.2016 : A sad day. The shop page is being pulled down.
27.04.2016 : New shop page
15.12.2015 : Plugins updated for RF2015.1 Now with support for Dyverso emitters
05.11.2015 : Website update
03.06.2015 : IoSim business areas are now Technical lightdesign and plugin/c++/tool/RnD
03.06.2015 : Fluid simulations are now completely handled at octavio.tv
17.10.2014 : Website update
08.10.2014 : News letter sent out
28.07.2014 : IoKillObject Released
19.06.2014 : Plugins updated for RF2014
16.06.2014 : RF2014 release…
09.04.2014 : IoSim teams up with Octavio.tv
28.03.2014 : The shop is back up
27.03.2014 : The shop is down, please visit the IoPlugins page for purchasing plugins.
21.02.2014 : 3. IoSim Newletter
14.02.2014 : IoMelt 2.05 Released
15.11.2013 : IoTrailing 2.0 Released
18.10.2013 : All plugins updated to RF 2013 (7.1.2.0147)
30.09.2013 : IoWaterBlast 3.0 released
13.09.2013 : IoNoise 2.0 released
09.09.2013 : Opticio. A subdivions of IoSim.
28.05.2013 : Updated all plugins to support RF2013
05.03.2013 : Creating cool stuff with new features in QuantumForce
13.01.2013 : IoWaterBlast 2.0 Released
06.01.2013 : IoWaterBlast scheduled for release on Jan 13.
06.01.2013 : Website updated
03.08.2012 : R&D with the SDK for ICE -
20.03.2012 : Added support ticket system
19.03.2012 : Preparing update for QuantumForce.
06.02.2012 : IoWiggle and IoInheritVelocity released
05.12.2011 : IoMultiEmitter Released
07.11.2011 : All RealFlow plugin packages in the webshop have been updated to include versions for RealFlow 5 and RealFlow 2012
01.11.2011 : Joins ADN, the Autodesk Developer Network...
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The creative thinking lab of IoSim runs 3 active branches:
Optical and mechanical development 3D design and optimization |
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Crowd development Concept development, Innovating and inventing |
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Plugin and Game development with Octavio.tv Scripts and Game mechanics in c++ and c# |
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Partnerteam : Octavio.tv |
Fluid simulations in RealFlow and Houdini Creative simulations of art directed fluids |