Codia:
-Game development in Unity.
-Customization of C# scripts for games and game mechanics in Unity.
-Custom development in C++ and optimization of plugins and scripts for fluid simulations in RealFlow.
-Development of VEX scripts in Houdini for generation of procedurally geometry and custom particle behavior.
-R&D for particle, crowd, AI and natural optimization aswell as other real-world behaviors using computational models.
OPTIX Hamburg
Ixor VFX
Blur Studio
Onur Senturk
The Mill
Pixomondo
Celluloid VFX
Ingenuity Engine
Ignyte GmbH
Ralph Richter
W33
CGRendering
Pixel Farm
…and many more…